Here are a few facts and fictions to mull at your leisure...
School:
1986-1988 Orange Coast College--
Costa Mesa, CA
1988-1991 Academy of Art
College-- San Francisco, CA
Work:
1992-1994 Sega Technical Institue - Sonic the Hedgehog 2, Sonic Spinball, B-Bomb (unreleased), Spinny & Spike (unreleased)
1994-1997 LucasArts Entertainment - Big Sky Trooper, Super Return of the Jedi, Dark Forces, Indiana Jones and his Desktop Adventures, Yoda Stories
Exhibits:
2008 Slice of Life, Sebastopol, CA - 2 Days, Ten pieces - "Please come and take these down"
I grew up in the hazy environs of Southern California, so
to speak. We moved to Newport Beach the day after my sixth birthday. The wide,
sandy shore and the immeasurable vastness of the ocean kept me company. I was
not born with a pencil in my hand, nor did I constantly draw as a child or any
of that, as far as I can remember. I did draw airplanes and the Evil Dr. Frankweiler
and things of that sort, but what child doesn't? It was only in my last year of
high school that, inspired by Ralph Steadman, Heinrich Kley and other art books
my father had around the house that I began to realize I had some talent in this
direction- I realized I could escape into drawings, using them to break down reality
into bits I could digest, and that I could reorganize the symbols being constantly
hurled at me from various quarters, including, of course, "the man."
I had to get out of the Southland, so I took a ride on the Reading Railroad to
the Academy of Art College in San Francisco, before it became a University. I
majored in illustration and I learned some things from Barron Storrey and Bill
Shields there...
After quitting the art school thing, I got a job at a slice of the Sega Video Game Factory called "The Sega Technical Institute" for a year and a half, working on such hits as Sonic the Hedgehog 2 and Sonic Spinball. I quit that joint and headed for LucasArts a couple years later. There I worked on many hits & misses: Dark Forces, Big Sky Trooper, Super Return of the Jedi, Indiana Jones and his Desktop Adventures, Yoda Stories. I get emails from people in Spain asking to interview me about my work at Sega, but I can't remember most of it. (I did go to Spain and meet Senor Ice Knight. We had a lovely time and I still don't remember much about what I did back then...)
I quit the computer game biz with a desire to create actual real physical objects, id est: paintings. I took a brief hiatus (mid-life crisis - see the MyopticVisions drawings for full disclosure) to get my act together. I worked for Burning Man in 1998 and 1999. It was, as everything is, fun at first until you glimpse the sordid underbelly that hangs over your braincase. We were near-founding members of the DPW. We glued together all the street signs in 1998, then Betsy and I hand painted and constructed all the street signs in 1999. We were accused of spending twice as much money as we did. But money often disappeared out there in the desert it seemed. Dig it.
I moved to Sonoma County and started oil painting late in 2002, taking a few classes at the Santa Rosa Junior College to get things rolling. I discovered that oil is "where it's at." Pen & ink has always been the thing, but oil is the blastocyst, no question.
I am "interested in the spaces between line and form, real and imaginary, accident and purpose, defined and mysterious--figures that turn into landscapes and landscapes that become figures" it says here... how odd. I see things wrong (I also hear things wrong), and that's what the "deal" is apparently.
I still draw and paint and make wine and wander about. Time continues to become a burgeoning apparatus. The wild turkeys are closing in and there is very little time left of time. So we may as well "do right" and "come about" in the appropriate manner.
Blah blah, crappy crap. And cetera. Aliusque tambien.
References available upon request.
"The notion that a radical is one who hates his country is naïve and usually idiotic. He is, more likely, one who likes his country more than the rest of us, and is thus more disturbed than the rest of us when he sees it debauched. He is not a bad citizen turning to crime; he is a good citizen driven to despair."
-HL Menken
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